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Wednesday, February 27, 2019

UNL Alumni Board Awards Announced


I've been selected to receive The Alumni Achievement Award in Theatre and Film from University of Nebraska-Lincoln's Hixon-Lied College of Fine and Performing Arts!  You can read the full press release HERE

Here's an excerpt from the article:
The Hixson-Lied College of Fine and Performing Arts Alumni Board has selected the recipients of this year’s Alumni Board Awards. The awards will be presented at the College’s Honors Day Dinner on Saturday, April 27. The dinner is by invitation only. 
The Alumni Achievement Awards honor alumni from each academic area of the college who have demonstrated outstanding achievement and overall professional excellence.  
The Alumni Achievement Award in Theatre and Film will be presented to Scott Raymond (B.F.A. 2003). Fifteen years ago, Raymond was a member of the first graduating class of the new film and new media program in the Carson School. He received a second Bachelor of Fine Arts in theatre design and technical production. 
Following graduation, he earned is Master of Fine Arts cum laude in animation and visual effects from the Academy of Art University. He did post-graduate work at Animation Mentor, where he received a certificate in advanced studies in character animation. 
He then worked at elementFX and ultimately worked as a crowd artist at PDI/DreamWorks, one of the most prestigious animation studios in the world. He spent nearly eight years at DreamWorks on such well-known projects as “Trolls,” “Kung Fu Panda 3,” “The Penguins of Madagascar,” “Madagascar 3” and “Shrek Forever After.” 
In 2015, he began teaching at Austin Peay State University in Clarksville, Tennessee. Although a full-time instructor, Raymond continues his work as a freelance animator. His recent freelance clients include “The Highway Rat” for BBC, the Racing Legends ride at PortAventura Theme Park, and the Kid’s Choice Awards for Nickelodeon. 
Additional faculty, staff and student achievement will be celebrated at the Honors Day celebration. 

Tuesday, February 12, 2019

Website Info


This picture of Matthias and me will apparently be used in every APSU PR blurb for the rest of time.  I'm not complaining :)

Sunday, February 3, 2019

46th Annual Annie Awards


I had the awesome opportunity this weekend to attend my first Annie Awards!  It was a last minute trip, and I was up on Friday and back on Sunday.  I was able to stay with our good friends Tiffany and Richard, who came with me to the pre-event VIP Reception and ceremony. 

It was a great night - overall there was just an amazing collaborative energy to the awards.  Spiderman: Spider-verse was the huge favorite in the crowd and ended up winning every award it was up for.  The Highway Rat was up for an award for Best Special Production, but lost to Mary Poppins Returns.

There was also a fun list of presenters, from actors Patrick Warbuton and Holly Hunter, directors like Brad Bird and Brenda Chapman, and voice actors - all the way from Pinky & The Brain to Disney's original Alice/Wendy.  Just a great night celebrating animation, and running into a bunch of old co-workers makes you remember how small this industry can be.





Monday, January 7, 2019

Student Work - Fall 18

Another semester has wrapped up here at APSU.  This was a big semester, as we had several new classes joining the Animation & Visual Effects focus area.  This is the result of several years effort to move away from a strictly "animation" course progression to one that is more generalist in nature and sets students up for a wider array of future paths.  This included adding several classes in Visual Effects, and a new class just focusing on 3d software (this year it included Maya, Mudbox, and Medium in Oculus Rift VR).  So behold the latest and greatest from Austin Peay animation students!






Monday, October 29, 2018

Kaye Visit Press


Check out the full article online HERE

‘Fortnite’ animator to Austin Peay animation students: Be humble, persist 
“Fortnite” lead technical animator Kaye Vassey’s art origin story involves her grandfather’s tractor doodles and, of course, Bob Ross. 
“My grandfather was a World War II Marine Corps vet – full on Marine Corps tattoo on the arm, the South Pacific war horror stories, the whole thing,” Vassey recalled to an animation class at Austin Peay State University. “But what he really wanted – his family were plumbers, so he became a plumber – was to be an artist. 
“When I was probably between 4 and 6, I’d always get him to doodle, and I would love it, and I would copy it,” she continued. “I’d always get him to doodle this little tractor, with this little guy in there, and it was every day. ‘Draw it. Draw the thing. Draw the thing.’” 
Later, the two watched Bob Ross’s “The Joy of Painting” together. 
“My grandfather and I tried to copy his paintings, to my great frustration,” Vassey said. “Fighting through that frustration, I just kept going and going and kept coming back for more and more punishment.”  
Vassey – who worked on such movies as “Shrek,” “Madagascar” and “How to Train Your Dragon” before joining Epic Games and the “Fortnite” team – visited APSU on Oct. 23 to give a public lecture about her work and artistic practice. She also gave two workshops in animation classes before the lecture.  
She was the second artist to visit during the Center of Excellence for the Creative Arts and the Department of Art + Design’s Visiting Artist Speaker Series.  
BIG-TIME ANIMATION’S CONNECTION TO APSU

Vassey visited Austin Peay associate professor of animation Scott Raymond’s class the morning of the public lecture. The classroom and equipment in the new Art + Design Building impressed her. 
“You guys have an insane classroom,” Vassey said. “This is amazing. I’m super jealous. I’m blown away by this insanity. I was an art student in a basement.” 
Vassey and Raymond met while working on secondary animation, such as crowds, at DreamWorks Animation. They worked on “Madagascar 3: Europe’s Most Wanted,” for example.  
“If you want to work in the industry, I would say the best thing that I could tell you is to be nimble, you have to be able to pivot,” Vassey said. “Get in, get your foot in the door, and work from there to get to where you want to be. Stay humble, it’s truly a team effort. 
“But enjoy every minute you have in this classroom,” she added before pointing at Raymond. “And you have an amazing resource who is awesome.” 
WHAT ABOUT THAT LITTLE GAME ‘FORTNITE’? 
“Fortnite: Battle Royale” passed $1 billion in sales in less than a year from its September 2017 release. Most people know somebody who plays the game.  
“When you step into the creative endeavor, you never know what’s going to be a huge success,” Vassey said. “You hope you have successes. We’re super lucky to have ‘Fortnite’ to be such a huge success.  
“It feels good to work on something that other people enjoy so much.” 
Even though working on movies and on video games is similar – “Underneath it all, it’s 3D computer graphics” – working on video games offers a more constant pressure, Vassey said.  
“The video game model now is very much a living, breathing thing,” she said. “You have to keep it fresh, keep it relevant. 
“In movies you have a relationship with the audience for an hour and a half or two hours,” Vassey said. “Whereas video games, you have a long-term commitment to the player base, and you want to be sure they’re happy and having a good time.”  
For the record, Vassey isn’t a good “Fortnite” player.  
“Actually, when I started working in the video game industry, I didn’t play them anymore,” she said. “When I get home, I do not want to think about or see a video game.” 
BACK TO THOSE TRACTOR DOODLES 
After her grandfather died and Vassey and her family went through his belongings, she found a doodle of the tractor he used to draw for her when she was a child. 
“The drawing was folded up on a sheet of paper inside a city-delivered manual of how to survive a nuclear attack,” Vassey told the students. 
She held up her arm and pulled back her sleeve. 
“That’s the tractor,” Vassey said, displaying a tattoo on her inner wrist. “It’s colored in, those are actually crayon marks that were on the drawing I found. 
“That’s how I got started.”

Friday, October 5, 2018

APSU Animation + VFX Instagram


We started an Instagram account - check us out at:

https://www.instagram.com/apsu_animationvfx/